//==============================================================================
// Serpent_anim.txt
//==============================================================================

define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define rippleidle
{
   set hotspot
   {
      version
      {
         Visualparticle Special N JormondBrood Idle
      }
   }
}

//==============================================================================
define RippleDeath
{
   set hotspot
   {
      version
      {
		Visualparticle Special N JormondBrood death
      }
   }
}

//==============================================================================
define wakewalk
{
   set hotspot
   {
      version
      {
		Visualparticle special N JormondBrood wake
      }
   }
}

//==============================================================================
define birthsplash
{
	set hotspot
	{
		version
		{
			Visualparticle sfx a boat splash Small
		}
	}
}

//==============================================================================
define Poison
{
	SetSelector none
	{
		set hotspot
		{
			version
			{
				Visualparticle Special A Poison Buff
			}
		}
	}
}

//==============================================================================
define SplashA
{
   set hotspot
   {
      version
      {
         Visualparticle special x nereid splashA
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_deathA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.56 false ShipDeathSplash checkVisible
				//-- end auto generated section
				connect hotspot rippledeath hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_idleA
				connect hotspot rippleidle hotspot
				connect hotspot Poison hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_walkA
				connect hotspot wakewalk hotspot
				connect hotspot Poison hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim Run
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_walkA
				connect hotspot wakewalk hotspot
				connect hotspot Poison hotspot
				connect hotspot eclipseSFX hotspot
				Length 0.5
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_attackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.46 true
				tag GenericSound 0.01 true
				//-- end auto generated section
				connect hotspot Poison hotspot
				Connect HOTSPOT splashA hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim birth
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_birthA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false SerpentBirth checkVisible checkOwner
				//-- end auto generated section
				connect hotspot Poison hotspot
				connect hotspot birthsplash hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual SFX A WaterSerpents_FlailA
				connect hotspot Poison hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}